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<!--
***********************************************************************************************
Microsoft.CSharp.targets
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
This file defines the steps in the standard build process specific for C# .NET projects.
For example, it contains the step that actually calls the C# compiler. The remainder
of the build process is defined in Microsoft.Common.targets, which is imported by
this file.
Copyright (C) Microsoft Corporation. All rights reserved.
***********************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<UsingTask TaskName="CreateCSharpManifestResourceName" AssemblyName="Microsoft.Build.Tasks, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/>
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildBinPath)\Microsoft.CSharp.targets</MSBuildAllProjects>
<DefaultLanguageSourceExtension>.cs</DefaultLanguageSourceExtension>
<Language>C#</Language>
</PropertyGroup>
<!--
The CreateManifestResourceNames target create the manifest resource names from the .RESX
files.
[IN]
@(ResxWithNoCulture) - The names the non-culture .RESX files.
@(ResxWithCulture) - The names the culture .RESX files.
@(NonResxWithNoCulture) - The names of the non-culture non-RESX files (like bitmaps, etc).
@(NonResxWithCulture) - The names of the culture non-RESX files (like bitmaps, etc).
[OUT]
@(ManifestResourceWithNoCultureName) - The corresponding manifest resource name (.RESOURCE)
@(ManifestResourceWithCultureName) - The corresponding manifest resource name (.RESOURCE)
@(ManifestNonResxWithNoCulture) - The corresponding manifest resource name.
@(ManifestNonResxWithCulture) - The corresponding manifest resource name.
For C# applications the transformation is like:
Resources1.resx => RootNamespace.Resources1 => Build into main assembly
SubFolder\Resources1.resx => RootNamespace.SubFolder.Resources1 => Build into main assembly
Resources1.fr.resx => RootNamespace.Resources1.fr => Build into satellite assembly
Resources1.notaculture.resx => RootNamespace.Resources1.notaculture => Build into main assembly
For other project systems, this transformation may be different.
-->
<PropertyGroup>
<CreateManifestResourceNamesDependsOn></CreateManifestResourceNamesDependsOn>
</PropertyGroup>
<Target
Name="CreateManifestResourceNames"
Condition="'@(ResxWithNoCulture)@(ResxWithCulture)@(NonResxWithNoCulture)@(NonResxWithCulture)'!=''"
DependsOnTargets="$(CreateManifestResourceNamesDependsOn)"
>
<!-- Create the target resource names for non-culture resx files. -->
<CreateCSharpManifestResourceName Condition="'@(ResxWithNoCulture)'!=''"
ResourceFiles="@(ResxWithNoCulture)"
RootNamespace="$(RootNamespace)">
<Output TaskParameter="ManifestResourceNames" ItemName="ManifestResourceWithNoCultureName"/>
</CreateCSharpManifestResourceName>
<!-- Create the target resource names for culture resx files. -->
<CreateCSharpManifestResourceName Condition="'@(ResxWithCulture)'!=''"
ResourceFiles="@(ResxWithCulture)"
RootNamespace="$(RootNamespace)">
<Output TaskParameter="ManifestResourceNames" ItemName="ManifestResourceWithCultureName"/>
</CreateCSharpManifestResourceName>
<!-- Create the target resource names for non-culture non-resx files. -->
<CreateCSharpManifestResourceName Condition="'@(NonResxWithNoCulture)'!=''"
ResourceFiles="@(NonResxWithNoCulture)"
RootNamespace="$(RootNamespace)">
<Output TaskParameter="ManifestResourceNames" ItemName="ManifestNonResxWithNoCulture"/>
</CreateCSharpManifestResourceName>
<!-- Create the target resource names for culture non-resx files. -->
<CreateCSharpManifestResourceName Condition="'@(NonResxWithCulture)'!=''"
ResourceFiles="@(NonResxWithCulture)"
RootNamespace="$(RootNamespace)">
<Output TaskParameter="ManifestResourceNames" ItemName="ManifestNonResxWithCulture"/>
</CreateCSharpManifestResourceName>
</Target>
<PropertyGroup>
<!-- If DebugSymbols is explicitly false, we definitely don't want symbols, so clear DebugType too-->
<DebugType Condition=" '$(DebugSymbols)' == 'false' "></DebugType>
<!-- "None" is not technically a valid DebugType, so we can't pass it in as such
to the compiler. So here, we modify the properties so they make sense. -->
<DebugSymbols Condition=" '$(DebugType)' == 'none' ">false</DebugSymbols>
<DebugType Condition=" '$(DebugType)' == 'none' "></DebugType>
<_DisabledWarnings>$(NoWarn)</_DisabledWarnings>
<!-- Provide a facility to override UseHostCompilerIfAvailable-->
<UseHostCompilerIfAvailable Condition=" '$(UseHostCompilerIfAvailable)' == ''">true</UseHostCompilerIfAvailable>
</PropertyGroup>
<!-- These two compiler warnings are raised when a reference is bound to a different version
than specified in the assembly reference version number. MSBuild raises the same warning in this case,
so the compiler warning would be redundant. -->
<PropertyGroup Condition="('$(TargetFrameworkVersion)' != 'v1.0') and ('$(TargetFrameworkVersion)' != 'v1.1')">
<_DisabledWarnings Condition="'$(_DisabledWarnings)' != ''">$(_DisabledWarnings);</_DisabledWarnings>
<_DisabledWarnings>$(_DisabledWarnings)1701;1702</_DisabledWarnings>
</PropertyGroup>
<ItemGroup>
<DocFileItem Include="$(DocumentationFile)" Condition="'$(DocumentationFile)'!=''"/>
</ItemGroup>
<PropertyGroup>
<CoreCompileDependsOn>_ComputeNonExistentFileProperty</CoreCompileDependsOn>
</PropertyGroup>
<Target
Name="CoreCompile"
Inputs="$(MSBuildAllProjects);
@(Compile);
@(ManifestResourceWithNoCulture);
$(ApplicationIcon);
$(AssemblyOriginatorKeyFile);
@(ManifestNonResxWithNoCultureOnDisk);
@(ReferencePath);
@(CompiledLicenseFile);
@(EmbeddedDocumentation);
@(CustomAdditionalCompileInputs)"
Outputs="@(DocFileItem);
@(IntermediateAssembly);
$(NonExistentFile);
@(CustomAdditionalCompileOutputs)"
DependsOnTargets="$(CoreCompileDependsOn)"
>
<Csc
AdditionalLibPaths="$(AdditionalLibPaths)"
AddModules="@(AddModules)"
AllowUnsafeBlocks="$(AllowUnsafeBlocks)"
BaseAddress="$(BaseAddress)"
CheckForOverflowUnderflow="$(CheckForOverflowUnderflow)"
CodePage="$(CodePage)"
DebugType="$(DebugType)"
DefineConstants="$(DefineConstants)"
DelaySign="$(DelaySign)"
DisabledWarnings="$(_DisabledWarnings)"
DocumentationFile="@(DocFileItem)"
EmitDebugInformation="$(DebugSymbols)"
ErrorReport="$(ErrorReport)"
FileAlignment="$(FileAlignment)"
GenerateFullPaths="$(GenerateFullPaths)"
KeyContainer="$(KeyContainerName)"
KeyFile="$(KeyOriginatorFile)"
LangVersion="$(LangVersion)"
MainEntryPoint="$(StartupObject)"
ModuleAssemblyName="$(ModuleAssemblyName)"
NoConfig="true"
NoLogo="$(NoLogo)"
NoStandardLib="$(NoStdLib)"
Optimize="$(Optimize)"
OutputAssembly="@(IntermediateAssembly)"
PdbFile="$(PdbFile)"
Platform="$(PlatformTarget)"
References="@(ReferencePath)"
Resources="@(ManifestResourceWithNoCulture);@(ManifestNonResxWithNoCultureOnDisk);@(CompiledLicenseFile)"
ResponseFiles="$(CompilerResponseFile)"
Sources="@(Compile)"
TargetType="$(OutputType)"
ToolPath="$(CscToolPath)"
TreatWarningsAsErrors="$(TreatWarningsAsErrors)"
UseHostCompilerIfAvailable="$(UseHostCompilerIfAvailable)"
Utf8Output="$(Utf8Output)"
WarningLevel="$(WarningLevel)"
WarningsAsErrors="$(WarningsAsErrors)"
WarningsNotAsErrors="$(WarningsNotAsErrors)"
Win32Icon="$(ApplicationIcon)"
Win32Resource="$(Win32Resource)"
/>
</Target>
<Import Project="Microsoft.Common.targets" />
</Project>
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